![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
#include <Program.hpp>

Public Attributes | |
| ParticleSystemContext * | particleSystem {} |
| castor::String | name {} |
| ShaderProgramRPtr | shaderProgram {} |
| VkShaderStageFlagBits | shaderStage {} |
| castor::String castor3d::ProgramContext::name {} |
| ParticleSystemContext* castor3d::ProgramContext::particleSystem {} |
| ShaderProgramRPtr castor3d::ProgramContext::shaderProgram {} |
| VkShaderStageFlagBits castor3d::ProgramContext::shaderStage {} |