![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::ShaderProgramCache, including all inherited members.
| begin() | castor3d::ShaderProgramCache | inline |
| begin() const | castor3d::ShaderProgramCache | inline |
| clear() | castor3d::ShaderProgramCache | |
| end() | castor3d::ShaderProgramCache | inline |
| end() const | castor3d::ShaderProgramCache | inline |
| getAutomaticProgram(RenderNodesPass const &renderPass, PipelineFlags const &flags) | castor3d::ShaderProgramCache | |
| getNewProgram(castor::String const &name, bool initialise) | castor3d::ShaderProgramCache | |
| getOwner() const noexcept | castor::OwnedBy< Engine > | inline |
| lock() const | castor3d::ShaderProgramCache | inline |
| OwnedBy(Engine &owner) noexcept | castor::OwnedBy< Engine > | inlineexplicitprotected |
| setOwner(Engine &owner) noexcept | castor::OwnedBy< Engine > | inline |
| ShaderProgramCache(Engine &engine) | castor3d::ShaderProgramCache | explicit |
| unlock() const | castor3d::ShaderProgramCache | inline |