#include <ColourGradingUbo.hpp>
◆ Configuration
◆ ColourGradingUbo() [1/3]
◆ ColourGradingUbo() [2/3]
◆ ColourGradingUbo() [3/3]
◆ ~ColourGradingUbo()
C3D_API castor3d::ColourGradingUbo::~ColourGradingUbo |
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noexcept |
◆ cpuUpdate()
Updates the UBO from given values.
- Parameters
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[in] | config | The HDR configuration. |
◆ createPassBinding()
void castor3d::ColourGradingUbo::createPassBinding |
( |
crg::FramePass & | pass, |
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uint32_t | binding ) const |
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inline |
◆ createSizedBinding()
void castor3d::ColourGradingUbo::createSizedBinding |
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ashes::DescriptorSet & | descriptorSet, |
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VkDescriptorSetLayoutBinding const & | layoutBinding ) const |
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inline |
◆ getUbo()
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following file: