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Castor3D 0.17.0
Multiplatform 3D engine
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Classes | |
struct | castor3d::IndirectLightingData |
Namespaces | |
namespace | castor3d |
Global Illumination | |
enum class | castor3d::GlobalIlluminationType : uint32_t { castor3d::eNone = 0 , castor3d::eRsm = 1 , castor3d::eLpv = 2 , castor3d::eLpvG = 3 , castor3d::eLayeredLpv = 4 , castor3d::eLayeredLpvG = 5 , castor3d::eCount , castor3d::eMin = eNone } |
Enumerator of per light source supported global illumination algorithms. More... | |
C3D_API castor::String | castor3d::getName (GlobalIlluminationType giType) |