Castor3D 0.16.0
Multiplatform 3D engine
Public Member Functions | Static Public Member Functions | List of all members
castor3d::shader::MeshVertexT< FlagT > Struct Template Reference

#include <GlslMeshVertex.hpp>

Inheritance diagram for castor3d::shader::MeshVertexT< FlagT >:
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Collaboration diagram for castor3d::shader::MeshVertexT< FlagT >:
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Public Member Functions

 MeshVertexT (sdw::ShaderWriter &writer, sdw::expr::ExprPtr expr, bool enabled)
 
 SDW_DeclStructInstance (, MeshVertexT)
 
- Public Member Functions inherited from castor3d::shader::MeshVertexBase
C3D_API MeshVertexBase (sdw::ShaderWriter &writer, sdw::expr::ExprPtr expr, bool enabled)
 

Static Public Member Functions

static sdw::type::IOStructPtr makeIOType (sdw::type::TypesCache &cache, sdw::EntryPoint entryPoint, SubmeshShaders const &submeshShaders)
 
static sdw::type::BaseStructPtr makeType (sdw::type::TypesCache &cache, SubmeshShaders const &submeshShaders)
 
- Static Public Member Functions inherited from castor3d::shader::MeshVertexBase
static C3D_API sdw::type::IOStructPtr makeIOType (sdw::type::TypesCache &cache, sdw::EntryPoint entryPoint, SubmeshShaders const &submeshShaders, sdw::var::Flag flag)
 
static C3D_API sdw::type::BaseStructPtr makeType (sdw::type::TypesCache &cache, SubmeshShaders const &submeshShaders)
 

Additional Inherited Members

- Public Attributes inherited from castor3d::shader::MeshVertexBase
sdw::Vec4 position
 
sdw::Vec3 normal
 
sdw::Vec4 tangent
 
sdw::Vec3 bitangent
 
sdw::Vec3 texture0
 
sdw::Vec3 texture1
 
sdw::Vec3 texture2
 
sdw::Vec3 texture3
 
sdw::Vec3 colour
 
sdw::UVec4 passMasks
 
sdw::Vec3 velocity
 
sdw::UVec4 objectIds
 

Constructor & Destructor Documentation

◆ MeshVertexT()

template<sdw::var::Flag FlagT>
castor3d::shader::MeshVertexT< FlagT >::MeshVertexT ( sdw::ShaderWriter & writer,
sdw::expr::ExprPtr expr,
bool enabled )

Member Function Documentation

◆ makeIOType()

template<sdw::var::Flag FlagT>
static sdw::type::IOStructPtr castor3d::shader::MeshVertexT< FlagT >::makeIOType ( sdw::type::TypesCache & cache,
sdw::EntryPoint entryPoint,
SubmeshShaders const & submeshShaders )
static

◆ makeType()

template<sdw::var::Flag FlagT>
static sdw::type::BaseStructPtr castor3d::shader::MeshVertexT< FlagT >::makeType ( sdw::type::TypesCache & cache,
SubmeshShaders const & submeshShaders )
static

◆ SDW_DeclStructInstance()

template<sdw::var::Flag FlagT>
castor3d::shader::MeshVertexT< FlagT >::SDW_DeclStructInstance ( MeshVertexT< FlagT > )

The documentation for this struct was generated from the following file: