#include <Submesh.hpp>
◆ face1
| int castor3d::SubmeshContext::face1 { -1 } |
◆ face2
| int castor3d::SubmeshContext::face2 { -1 } |
◆ faces
| UInt32Array castor3d::SubmeshContext::faces {} |
◆ mesh
◆ submesh
| SubmeshRPtr castor3d::SubmeshContext::submesh {} |
◆ vertexNml
| FloatArray castor3d::SubmeshContext::vertexNml {} |
◆ vertexPos
| FloatArray castor3d::SubmeshContext::vertexPos {} |
◆ vertexTan
| FloatArray castor3d::SubmeshContext::vertexTan {} |
◆ vertexTex
| FloatArray castor3d::SubmeshContext::vertexTex {} |
The documentation for this struct was generated from the following file: