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Castor3D 0.17.0
Multiplatform 3D engine
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#include <Mesh.hpp>

Public Attributes | |
| SceneContext * | scene {} |
| RootContext * | root {} |
| ObjectContext * | geometry {} |
| MeshResPtr | mesh {} |
| MeshRes | ownMesh {} |
| MeshAnimationUPtr | morphAnimation {} |
| Submesh * | submesh {} |
| SubmeshComponent * | submeshComponent {} |
| ObjectContext* castor3d::MeshContext::geometry {} |
| MeshResPtr castor3d::MeshContext::mesh {} |
| MeshAnimationUPtr castor3d::MeshContext::morphAnimation {} |
| MeshRes castor3d::MeshContext::ownMesh {} |
| RootContext* castor3d::MeshContext::root {} |
| SceneContext* castor3d::MeshContext::scene {} |
| Submesh* castor3d::MeshContext::submesh {} |
| SubmeshComponent* castor3d::MeshContext::submeshComponent {} |