![]() |
Castor3D 0.17.0
Multiplatform 3D engine
|
#include <Scene.hpp>

Public Attributes | |
| RootContext * | root {} |
| SceneRPtr | scene {} |
| SceneUPtr | ownScene {} |
| castor::String | fontName {} |
| castor::String | prefix {} |
| OverlayContextUPtr | overlays {} |
| castor::String castor3d::SceneContext::fontName {} |
| OverlayContextUPtr castor3d::SceneContext::overlays {} |
| SceneUPtr castor3d::SceneContext::ownScene {} |
| castor::String castor3d::SceneContext::prefix {} |
| RootContext* castor3d::SceneContext::root {} |
| SceneRPtr castor3d::SceneContext::scene {} |