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C3D_API | PassDataPtr (castor::ByteArrayView data) |
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C3D_API VkDeviceSize | write (MemChunk const &chunk, uint32_t v, VkDeviceSize offset) |
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C3D_API VkDeviceSize | write (MemChunk const &chunk, int32_t v, VkDeviceSize offset) |
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C3D_API VkDeviceSize | write (MemChunk const &chunk, float v, VkDeviceSize offset) |
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template<typename DataA , typename DataB > |
VkDeviceSize | write (MemChunk const &chunk, DataA a, DataB b, VkDeviceSize offset) |
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template<typename DataA , typename DataB , typename DataC > |
VkDeviceSize | write (MemChunk const &chunk, DataA a, DataB b, DataC c, VkDeviceSize offset) |
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template<typename DataA , typename DataB , typename DataC , typename DataD > |
VkDeviceSize | write (MemChunk const &chunk, DataA a, DataB b, DataC c, DataD d, VkDeviceSize offset) |
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template<typename DataT , size_t SizeT> |
VkDeviceSize | write (MemChunk const &chunk, castor::Array< DataT, SizeT > const &v, VkDeviceSize offset) |
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template<typename DataT , uint32_t CountT> |
VkDeviceSize | write (MemChunk const &chunk, castor::Point< DataT, CountT > const &v, VkDeviceSize offset) |
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VkDeviceSize | write (MemChunk const &chunk, castor::RgbColour const &v, VkDeviceSize offset) |
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VkDeviceSize | write (MemChunk const &chunk, castor::HdrRgbColour const &v, VkDeviceSize offset) |
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VkDeviceSize | write (MemChunk const &chunk, castor::RgbaColour const &v, VkDeviceSize offset) |
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VkDeviceSize | write (MemChunk const &chunk, castor::HdrRgbaColour const &v, VkDeviceSize offset) |
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