Castor3D 0.16.0
Multiplatform 3D engine
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#include <NormalComponent.hpp>
Classes | |
struct | ComponentsShader |
class | Plugin |
Public Member Functions | |
C3D_API | NormalComponent (Pass &pass) |
C3D_API void | accept (ConfigurationVisitorBase &vis) override |
ConfigurationVisitorBase acceptance function. | |
C3D_API PassComponentFlag | getPassFlags () const override |
Public Member Functions inherited from castor3d::PassComponent | |
C3D_API | PassComponent (Pass &pass, castor::String type, castor::StringArray deps={}) |
Constructor. | |
virtual C3D_API | ~PassComponent () noexcept=default |
C3D_API PassComponentUPtr | clone (Pass &pass) const |
virtual C3D_API void | onAddToPass () const |
Called when the component is added to the pass. | |
C3D_API bool | writeText (castor::String const &tabs, castor::Path const &folder, castor::String const &subfolder, castor::StringStream &file) const |
Writes the component content to text. | |
C3D_API void | fillBuffer (PassBuffer &buffer) const |
Fills the pass buffer with this pass data. | |
virtual C3D_API void | update () |
C3D_API void | fillChannel (TextureConfiguration &configuration, uint32_t mask) const |
Fills the texture configuration for use with this component. | |
virtual C3D_API void | fillConfig (TextureConfiguration &config, ConfigurationVisitorBase &vis) const |
ConfigurationVisitorBase acceptance function, for a specific texture configuration. | |
virtual C3D_API bool | hasColour () const |
virtual C3D_API castor::HdrRgbColour const & | getColour () const |
virtual C3D_API void | setColour (castor::HdrRgbColour v) |
castor::String const & | getType () const |
castor::StringArray const & | getDependencies () const |
PassComponentPlugin const & | getPlugin () const |
PassComponentID | getId () const |
void | setColour (castor::RgbColour const &v, float gamma=2.2f) |
void | setColour (castor::Coords3f const &v) |
void | setColour (castor::Point3f const &v) |
Public Member Functions inherited from castor::OwnedBy< Pass > | |
Pass * | getOwner () const |
Static Public Member Functions | |
static PassComponentPluginUPtr | createPlugin (PassComponentRegister const &passComponent) |
Static Public Attributes | |
static C3D_API castor::String const | TypeName |
Additional Inherited Members | |
Protected Member Functions inherited from castor::OwnedBy< Pass > | |
OwnedBy (Pass &owner) | |
Constructor. | |
Protected Attributes inherited from castor3d::PassComponent | |
castor::String | m_type |
castor::StringArray | m_dependencies |
PassComponentID | m_id |
PassComponentPlugin const & | m_plugin |
std::atomic_bool & | m_dirty |
shader::PassMaterialShader * | m_materialShader {} |
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overridevirtual |
ConfigurationVisitorBase acceptance function.
vis | The ... visitor. |
Reimplemented from castor3d::PassComponent.
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inlinestatic |
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inlineoverridevirtual |
Reimplemented from castor3d::PassComponent.
References castor3d::eNone, castor3d::PassComponent::getId(), and castor3d::makePassComponentFlag().
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static |