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Castor3D 0.12.0
Multiplatform 3D engine
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#include <EventHandler.hpp>


Public Member Functions | |
| MouseEventHandler () | |
Public Member Functions inherited from castor3d::EventHandler | |
| EventHandler (bool catchMouseEvents) | |
| virtual | ~EventHandler () |
| void | processEvents () |
| void | pushEvent (MouseEvent const &event) |
| void | connect (MouseEventType event, ClientMouseFunction function) |
| void | pushEvent (KeyboardEvent const &event) |
| void | connect (KeyboardEventType event, ClientKeyboardFunction function) |
| bool | catchesMouseEvents () const |
| void | setCatchesMouseEvents (bool value) |
| void | pushEvent (HandlerEvent const &event) |
| void | connect (HandlerEventType event, ClientHandlerFunction function) |
| bool | catchesTabKey () const |
| bool | catchesReturnKey () const |
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inline |