Castor3D

Multi-OS 3D engine.


Project maintained by DragonJoker Hosted on GitHub Pages — Theme by mattgraham

Castor3D

Castor3D is a 3D engine written in C++ 20. It works on Windows and GNU/Linux and using Vulkan as rendering API. The project itself is compilable on supported platforms using CMake and vcpkg (\ref build).

Features

Implemented Plug-ins

Importers

PostEffects

Generators

Generic

ToneMappings

Other applications

Screenshots

Intel Sponza, Candles Sponza Cerberus Park, Comparison Nyra, PBR SanMiguel, PBR SanMiguel, PBR, LPV Bistro, PBR, VCT AtmosphereScattering, Terrain, Clouds AtmosphereScattering, Terrain, FFTOcean

Older Versions