Castor3D 0.16.0
Multiplatform 3D engine
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#include <SkeletonAnimationModule.hpp>
Public Attributes | |
SkeletonAnimationObject * | object {} |
NodeTransform | transform {} |
castor::Matrix4x4f | cumulative {} |
castor::Matrix4x4f castor3d::ObjectTransform::cumulative {} |
SkeletonAnimationObject* castor3d::ObjectTransform::object {} |
NodeTransform castor3d::ObjectTransform::transform {} |