Castor3D 0.16.0
Multiplatform 3D engine
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#include <TextureUnit.hpp>
Public Member Functions | |
TextureUnit (TextureUnit const &)=delete | |
TextureUnit & | operator= (TextureUnit const &)=delete |
C3D_API | TextureUnit (TextureUnit &&rhs) noexcept |
C3D_API TextureUnit & | operator= (TextureUnit &&rhs) noexcept=delete |
C3D_API | TextureUnit (Engine &engine, TextureUnitData &data) |
Constructor. | |
C3D_API | ~TextureUnit () noexcept override |
Destructor. | |
C3D_API bool | initialise () |
Creates the texture in the render system. | |
C3D_API void | cleanup () noexcept |
Cleans up the texture. | |
C3D_API void | setSampler (SamplerObs sampler) |
Sets the sampler. | |
C3D_API void | setTexture (Texture const *texture) |
Sets the texture. | |
C3D_API TextureAnimation & | createAnimation () |
Creates the animation. | |
C3D_API void | removeAnimation () |
Removes the animation. | |
C3D_API TextureAnimation & | getAnimation () |
C3D_API TextureAnimation const & | getAnimation () const |
C3D_API VkImageType | getType () const |
C3D_API castor::String | toString () const |
C3D_API TextureFlagsSet | getFlags () const |
C3D_API bool | isInitialised () const |
C3D_API bool | isTransformAnimated () const |
C3D_API bool | isTileAnimated () const |
C3D_API ashes::Sampler const & | getSampler () const |
C3D_API RenderTargetRPtr | getRenderTarget () const |
C3D_API castor::String | getTextureName () const |
C3D_API castor::Path | getTexturePath () const |
C3D_API bool | isTextureStatic () const |
C3D_API VkFormat | getTexturePixelFormat () const |
C3D_API castor::Point3ui | getTextureImageTiles () const |
C3D_API bool | hasTextureImageBuffer () const |
C3D_API castor::PxBufferBase const & | getTextureImageBuffer () const |
C3D_API VkExtent3D | getTextureDimensions () const |
C3D_API uint32_t | getTextureMipmapCount () const |
TextureConfiguration const & | getConfiguration () const noexcept |
bool | isTextured () const noexcept |
bool | isRenderTarget () const noexcept |
ashes::WriteDescriptorSet | getDescriptor () const noexcept |
uint32_t | getId () const noexcept |
bool | hasDevice () const noexcept |
RenderDevice const & | getDevice () const noexcept |
bool | hasAnimation () const noexcept |
TextureTransform const & | getTransform () const noexcept |
TextureSourceInfo const & | getSourceInfo () const noexcept |
uint32_t | getTexcoordSet () const noexcept |
TextureUnitData & | getData () const noexcept |
castor::Image const & | getCPUImage () const noexcept |
ashes::Image const & | getGPUImage () const noexcept |
bool | failed () const noexcept |
C3D_API void | setConfiguration (TextureConfiguration value) |
C3D_API void | setTransform (castor::Point3f const &translate, castor::Angle const &rotate, castor::Point3f const &scale) |
C3D_API void | setTransform (TextureTransform const &transform) |
C3D_API void | setAnimationTransform (castor::Point3f const &translate, castor::Angle const &rotate, castor::Point3f const &scale) |
C3D_API void | setTexcoordSet (uint32_t value) |
void | setId (uint32_t value) |
void | reportFailure () |
Public Member Functions inherited from castor3d::AnimableT< Engine > | |
virtual C3D_API | ~AnimableT () noexcept=default |
void | cleanupAnimations () |
Empties the animations map. | |
bool | hasAnimation () const |
bool | hasAnimation (castor::String const &name) const |
Animation const & | getAnimation (castor::String const &name) const |
Retrieves an animation. | |
Animation & | getAnimation (castor::String const &name) |
Retrieves an animation. | |
void | addAnimation (AnimationPtr animation) |
Adds an animation. | |
AnimationsMap const & | getAnimations () const |
Public Member Functions inherited from castor::OwnedBy< Owner > | |
Owner * | getOwner () const |
Static Public Member Functions | |
static C3D_API void | addParsers (castor::AttributeParsers &result, castor::UInt32StrMap const &textureChannels) |
Public Attributes | |
OnTextureUnitChanged | onChanged |
OnTextureUnitChanged | onIdChanged |
Friends | |
class | TextureRenderer |
Additional Inherited Members | |
Protected Types inherited from castor3d::AnimableT< Engine > | |
using | Animation |
using | AnimationPtr |
using | AnimationsMap |
Protected Member Functions inherited from castor3d::AnimableT< Engine > | |
void | doRemoveAnimation (castor::String const &name) |
Removes an animation. | |
AnimationType & | doGetAnimation (castor::String const &name) |
Retrieves an animation. | |
AnimationType const & | doGetAnimation (castor::String const &name) const |
Retrieves an animation. | |
AnimableT (Engine &owner) | |
C3D_API | AnimableT (AnimableT &&rhs) noexcept=default |
C3D_API | AnimableT (AnimableT const &rhs)=delete |
C3D_API AnimableT & | operator= (AnimableT &&rhs) noexcept=delete |
C3D_API AnimableT & | operator= (AnimableT const &rhs)=delete |
Protected Member Functions inherited from castor::OwnedBy< Owner > | |
OwnedBy (Owner &owner) | |
Constructor. | |
Protected Attributes inherited from castor3d::AnimableT< Engine > | |
AnimationsMap | m_animations |
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delete |
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noexcept |
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explicit |
Constructor.
engine | The engine. |
data | The texture informations. |
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overridenoexcept |
Destructor.
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static |
name Parsers.
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noexcept |
Cleans up the texture.
C3D_API TextureAnimation & castor3d::TextureUnit::createAnimation | ( | ) |
Creates the animation.
name Animation.
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inlinenoexcept |
C3D_API TextureAnimation & castor3d::TextureUnit::getAnimation | ( | ) |
C3D_API TextureAnimation const & castor3d::TextureUnit::getAnimation | ( | ) | const |
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inlinenoexcept |
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inlinenoexcept |
References castor3d::TextureUnitData::base, CU_Require, and castor3d::TextureData::image.
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inlinenoexcept |
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inlinenoexcept |
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inlinenoexcept |
C3D_API TextureFlagsSet castor3d::TextureUnit::getFlags | ( | ) | const |
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inlinenoexcept |
References CU_Require.
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inlinenoexcept |
C3D_API RenderTargetRPtr castor3d::TextureUnit::getRenderTarget | ( | ) | const |
C3D_API ashes::Sampler const & castor3d::TextureUnit::getSampler | ( | ) | const |
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inlinenoexcept |
References castor3d::TextureUnitData::base, and castor3d::TextureData::sourceInfo.
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inlinenoexcept |
C3D_API VkExtent3D castor3d::TextureUnit::getTextureDimensions | ( | ) | const |
C3D_API castor::PxBufferBase const & castor3d::TextureUnit::getTextureImageBuffer | ( | ) | const |
C3D_API castor::Point3ui castor3d::TextureUnit::getTextureImageTiles | ( | ) | const |
C3D_API uint32_t castor3d::TextureUnit::getTextureMipmapCount | ( | ) | const |
C3D_API castor::String castor3d::TextureUnit::getTextureName | ( | ) | const |
C3D_API castor::Path castor3d::TextureUnit::getTexturePath | ( | ) | const |
C3D_API VkFormat castor3d::TextureUnit::getTexturePixelFormat | ( | ) | const |
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inlinenoexcept |
C3D_API VkImageType castor3d::TextureUnit::getType | ( | ) | const |
name Getters.
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inlinenoexcept |
References cuT, and hasAnimation().
Referenced by hasAnimation().
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inlinenoexcept |
C3D_API bool castor3d::TextureUnit::hasTextureImageBuffer | ( | ) | const |
C3D_API bool castor3d::TextureUnit::initialise | ( | ) |
Creates the texture in the render system.
C3D_API bool castor3d::TextureUnit::isInitialised | ( | ) | const |
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inlinenoexcept |
References castor3d::TextureUnitData::base, castor3d::TextureSourceInfo::isRenderTarget(), and castor3d::TextureData::sourceInfo.
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inlinenoexcept |
C3D_API bool castor3d::TextureUnit::isTextureStatic | ( | ) | const |
C3D_API bool castor3d::TextureUnit::isTileAnimated | ( | ) | const |
C3D_API bool castor3d::TextureUnit::isTransformAnimated | ( | ) | const |
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deletenoexcept |
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delete |
C3D_API void castor3d::TextureUnit::removeAnimation | ( | ) |
Removes the animation.
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inline |
C3D_API void castor3d::TextureUnit::setAnimationTransform | ( | castor::Point3f const & | translate, |
castor::Angle const & | rotate, | ||
castor::Point3f const & | scale ) |
C3D_API void castor3d::TextureUnit::setConfiguration | ( | TextureConfiguration | value | ) |
name Mutators.
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inline |
References onIdChanged.
C3D_API void castor3d::TextureUnit::setSampler | ( | SamplerObs | sampler | ) |
Sets the sampler.
[in] | sampler | The sampler. |
C3D_API void castor3d::TextureUnit::setTexcoordSet | ( | uint32_t | value | ) |
Sets the texture.
[in] | texture | The texture. |
C3D_API void castor3d::TextureUnit::setTransform | ( | castor::Point3f const & | translate, |
castor::Angle const & | rotate, | ||
castor::Point3f const & | scale ) |
C3D_API void castor3d::TextureUnit::setTransform | ( | TextureTransform const & | transform | ) |
C3D_API castor::String castor3d::TextureUnit::toString | ( | ) | const |
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friend |
OnTextureUnitChanged castor3d::TextureUnit::onChanged |
OnTextureUnitChanged castor3d::TextureUnit::onIdChanged |
Referenced by setId().