#include <MeshImporter.hpp>
|
| | OwnedBy (Engine &owner) noexcept |
| | Constructor.
|
| |
◆ ~MeshImporter()
| virtual castor3d::MeshImporter::~MeshImporter |
( |
| ) |
|
|
virtualdefault |
◆ MeshImporter()
Constructor.
- Parameters
-
| [in] | engine | The engine. |
| [in] | prefix | The prefix used for logging. |
◆ getPrefix()
◆ importData() [1/3]
Mesh import Function.
- Parameters
-
| [out] | name | The Mesh name. |
| [out] | scene | The parent scene. |
| [in] | file | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
| [in] | forceImport | Tells if the mesh needs to be imported even if it's already filled. |
- Returns
- The imported Mesh,
nullptr if any problem occured.
◆ importData() [2/3]
Mesh import Function.
- Parameters
-
| [out] | mesh | Receives the imported data. |
| [in] | pathFile | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
| [in] | forceImport | Tells if the mesh needs to be imported even if it's already filled. |
- Returns
false if any problem occured.
◆ importData() [3/3]
Mesh import Function.
- Parameters
-
| [out] | mesh | Receives the imported data. |
| [in] | file | The location of the file to import. |
| [in] | parameters | Import configuration parameters. |
| [in] | forceImport | Tells if the mesh needs to be imported even if it's already filled. |
- Returns
false if any problem occured.
◆ m_file
◆ m_meshes
| MeshPtrStrMap castor3d::MeshImporter::m_meshes |
|
protected |
◆ m_parameters
Import configuration parameters.
◆ m_prefix
The documentation for this class was generated from the following file: