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Castor3D 0.17.0
Multiplatform 3D engine
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#include <SceneModule.hpp>


Public Types | |
| using | KeyT = castor::String |
| using | ElementT = Geometry |
| using | BaseT = ObjectCacheTraitsBaseT< ElementT, KeyT > |
| using | ElementPtrT = typename BaseT::ElementPtrT |
Public Types inherited from castor3d::ObjectCacheTraitsBaseT< Geometry, castor::String > | |
| using | ElementT |
| using | ElementKeyT |
| using | ElementPtrT |
| using | ElementObsT |
| using | ElementContT |
| using | ElementCacheT |
| using | ElementInitialiserT |
| using | ElementCleanerT |
| using | ElementMergerT |
| using | ElementAttacherT |
| using | ElementDetacherT |
Static Public Attributes | |
| static C3D_API const castor::String | Name |
Additional Inherited Members | |
Static Public Member Functions inherited from castor3d::ObjectCacheTraitsBaseT< Geometry, castor::String > | |
| static ElementPtrT | makeElement (ElementCacheT const &cache, ElementKeyT const &key, ParametersT &&... params) |
| static ElementObsT | makeElementObs (ElementPtrT const &element) |
| static bool | areElementsEqual (ElementObsT const &lhs, ElementObsT const &rhs) |
| static bool | areElementsEqual (ElementObsT const &lhs, ElementPtrT const &rhs) |
| static bool | areElementsEqual (ElementPtrT const &lhs, ElementObsT const &rhs) |
| static bool | areElementsEqual (ElementPtrT const &lhs, ElementPtrT const &rhs) |
| static bool | isElementObsNull (ElementObsT const &element) |
Helper structure to specialise a scene objects cache behaviour.
| using castor3d::ObjectCacheTraitsT< Geometry, castor::String >::BaseT = ObjectCacheTraitsBaseT< ElementT, KeyT > |
| using castor3d::ObjectCacheTraitsT< Geometry, castor::String >::ElementPtrT = typename BaseT::ElementPtrT |
| using castor3d::ObjectCacheTraitsT< Geometry, castor::String >::ElementT = Geometry |
| using castor3d::ObjectCacheTraitsT< Geometry, castor::String >::KeyT = castor::String |
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