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Castor3D 0.17.0
Multiplatform 3D engine
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#include <Material.hpp>

Public Attributes | |
| RootContext * | root {} |
| SceneContext * | scene {} |
| castor::String | name {} |
| MaterialObs | material {} |
| MaterialPtr | ownMaterial {} |
| uint32_t | passIndex {} |
| bool | createMaterial { true } |
| bool castor3d::MaterialContext::createMaterial { true } |
| MaterialObs castor3d::MaterialContext::material {} |
| castor::String castor3d::MaterialContext::name {} |
| MaterialPtr castor3d::MaterialContext::ownMaterial {} |
| uint32_t castor3d::MaterialContext::passIndex {} |
| RootContext* castor3d::MaterialContext::root {} |
| SceneContext* castor3d::MaterialContext::scene {} |