Castor3D 0.17.0
Multiplatform 3D engine
Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | List of all members
castor3d::ConfigurationVisitorBase Class Referenceabstract

#include <ConfigurationVisitor.hpp>

Inheritance diagram for castor3d::ConfigurationVisitorBase:
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Collaboration diagram for castor3d::ConfigurationVisitorBase:
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Classes

struct  Config
 
struct  ConfigurationVisitorBlock
 

Public Types

using Callback = castor::Function< void() >
 
template<typename ControlT >
using ControlsListT = castor::Vector< castor::Pair< ControlT *, Callback > >
 
template<typename EnumT >
using OnEnumValueChangeT = castor::Function< void( EnumT oldV, EnumT newV ) >
 
using ControlsList = ControlsListT< bool >
 
using AtomicControlsList = ControlsListT< std::atomic_bool >
 
using OnSEnumValueChange = OnEnumValueChangeT< int32_t >
 
using OnUEnumValueChange = OnEnumValueChangeT< uint32_t >
 

Public Member Functions

virtual C3D_API ~ConfigurationVisitorBase ()=default
 
ConfigurationVisitorBlock visit (castor::String const &name, ControlsList const &)
 
ConfigurationVisitorBlock visit (castor::String const &name, AtomicControlsList const &)
 
template<typename ControlT = bool>
ConfigurationVisitorBlock visit (castor::String const &name, ControlT *control=nullptr)
 
virtual C3D_API void visit (ShaderModule const &shader, bool forceProgramsVisit)=0
 
virtual C3D_API void visit (ProgramModule const &shader, ast::EntryPoint entryPoint, bool forceProgramsVisit)=0
 
void visit (ShaderModule const &shader)
 
void visit (ProgramModule const &shader, ast::EntryPoint entryPoint)
 
void visit (ProgramModule const &shader)
 
virtual C3D_API void visit (DebugConfig const &debugConfig)=0
 
void visit (castor::String const &name, crg::ImageViewId const &viewId, VkImageLayout layout, TextureFactors const &factors={})
 
void visit (castor::String const &name, Texture const &texture, VkImageLayout layout, TextureFactors const &factors={})
 
virtual C3D_API void visit (castor::String const &name, bool &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int16_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint16_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int64_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint64_t &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, double &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Angle &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::LuminousIntensity &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Illumination &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbaColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbaColour &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, ColourWrapper value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2i &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2ui &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3i &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3ui &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4i &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4ui &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Matrix4x4f &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< float > &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< int32_t > &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, castor::Range< float > const &range, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, OnSEnumValueChange onChange, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, OnUEnumValueChange onChange, ControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, bool &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int16_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint16_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int64_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint64_t &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, double &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Angle &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::LuminousIntensity &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Illumination &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RgbaColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::HdrRgbaColour &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, ColourWrapper value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2i &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point2ui &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3i &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point3ui &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4i &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Point4ui &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::Matrix4x4f &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< float > &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< int32_t > &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, castor::RangedValue< uint32_t > &value, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, float &value, castor::Range< float > const &range, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &value, castor::Range< int32_t > const &range, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &value, castor::Range< uint32_t > const &range, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, int32_t &enumValue, castor::StringArray const &enumNames, OnSEnumValueChange onChange, AtomicControlsList controls)=0
 
virtual C3D_API void visit (castor::String const &name, uint32_t &enumValue, castor::StringArray const &enumNames, OnUEnumValueChange onChange, AtomicControlsList controls)=0
 
template<typename ValueT , typename ControlT = bool>
void visit (castor::String const &name, ValueT &value, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, ColourWrapper value, ControlT *control=nullptr)
 
template<typename ValueT , typename ControlT = bool>
void visit (castor::String const &name, ValueT &value, castor::Range< ValueT > const &range, ControlT *control=nullptr)
 
template<typename ControlT = bool>
void visit (castor::String const &name, PassComponentTextureFlag textureFlag, TextureFlagConfiguration &value, uint32_t componentsCount, ControlT *control=nullptr)
 
template<typename ValueT , typename ControlT = bool*>
void visit (castor::String const &name, ValueT &enumValue, castor::StringArray const &enumNames, OnEnumValueChangeT< ValueT > onChange, ControlT control=ControlT{})
 
template<typename TypeT , typename ControlT , typename ... ParamsT>
void visit (castor::String const &name, castor::ChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params)
 
template<typename TypeT , typename ControlT , typename ... ParamsT>
void visit (castor::String const &name, castor::GroupChangeTrackedT< TypeT, ControlT > &value, ParamsT &&... params)
 

Static Public Member Functions

template<typename ControlT >
static ControlsListT< ControlT > makeControlsList (ControlT *control)
 
template<typename ControlT >
static ControlsListT< ControlT > makeControlsList (ControlsListT< ControlT > controls)
 

Public Attributes

Config const config
 

Protected Member Functions

 ConfigurationVisitorBase (Config config={ false })
 
ConfigurationVisitorBlock doPushConfigurationBlock (castor::String const &category)
 
virtual C3D_API bool doFilter (crg::ImageViewId const &viewId, TextureFactors const &factors) const =0
 
virtual C3D_API castor::RawUniquePtr< ConfigurationVisitorBasedoGetSubConfiguration (castor::String const &category)=0
 

Member Typedef Documentation

◆ AtomicControlsList

◆ Callback

◆ ControlsList

◆ ControlsListT

template<typename ControlT >
using castor3d::ConfigurationVisitorBase::ControlsListT = castor::Vector< castor::Pair< ControlT *, Callback > >

◆ OnEnumValueChangeT

template<typename EnumT >
using castor3d::ConfigurationVisitorBase::OnEnumValueChangeT = castor::Function< void( EnumT oldV, EnumT newV ) >

◆ OnSEnumValueChange

◆ OnUEnumValueChange

Constructor & Destructor Documentation

◆ ConfigurationVisitorBase()

castor3d::ConfigurationVisitorBase::ConfigurationVisitorBase ( Config config = { false })
inlineexplicitprotected

◆ ~ConfigurationVisitorBase()

virtual C3D_API castor3d::ConfigurationVisitorBase::~ConfigurationVisitorBase ( )
virtualdefault

Member Function Documentation

◆ doFilter()

virtual C3D_API bool castor3d::ConfigurationVisitorBase::doFilter ( crg::ImageViewId const & viewId,
TextureFactors const & factors ) const
protectedpure virtual

◆ doGetSubConfiguration()

virtual C3D_API castor::RawUniquePtr< ConfigurationVisitorBase > castor3d::ConfigurationVisitorBase::doGetSubConfiguration ( castor::String const & category)
protectedpure virtual

Referenced by doPushConfigurationBlock().

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◆ doPushConfigurationBlock()

ConfigurationVisitorBlock castor3d::ConfigurationVisitorBase::doPushConfigurationBlock ( castor::String const & category)
inlineprotected

References doGetSubConfiguration().

Referenced by visit(), and visit().

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◆ makeControlsList() [1/2]

template<typename ControlT >
static ControlsListT< ControlT > castor3d::ConfigurationVisitorBase::makeControlsList ( ControlsListT< ControlT > controls)
inlinestatic

◆ makeControlsList() [2/2]

template<typename ControlT >
static ControlsListT< ControlT > castor3d::ConfigurationVisitorBase::makeControlsList ( ControlT * control)
inlinestatic

Referenced by visit(), visit(), visit(), visit(), and visit().

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◆ visit() [1/90]

ConfigurationVisitorBlock castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
AtomicControlsList const &  )
inline

References doPushConfigurationBlock().

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◆ visit() [2/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
bool & value,
AtomicControlsList controls )
pure virtual

◆ visit() [3/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
bool & value,
ControlsList controls )
pure virtual

◆ visit() [4/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Angle & value,
AtomicControlsList controls )
pure virtual

◆ visit() [5/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Angle & value,
ControlsList controls )
pure virtual

◆ visit() [6/90]

template<typename TypeT , typename ControlT , typename ... ParamsT>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::ChangeTrackedT< TypeT, ControlT > & value,
ParamsT &&... params )
inline

References visit().

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◆ visit() [7/90]

template<typename TypeT , typename ControlT , typename ... ParamsT>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::GroupChangeTrackedT< TypeT, ControlT > & value,
ParamsT &&... params )
inline

References visit().

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◆ visit() [8/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::HdrRgbaColour & value,
AtomicControlsList controls )
pure virtual

◆ visit() [9/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::HdrRgbaColour & value,
ControlsList controls )
pure virtual

◆ visit() [10/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::HdrRgbColour & value,
AtomicControlsList controls )
pure virtual

◆ visit() [11/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::HdrRgbColour & value,
ControlsList controls )
pure virtual

◆ visit() [12/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Illumination & value,
AtomicControlsList controls )
pure virtual

◆ visit() [13/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Illumination & value,
ControlsList controls )
pure virtual

◆ visit() [14/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::LuminousIntensity & value,
AtomicControlsList controls )
pure virtual

◆ visit() [15/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::LuminousIntensity & value,
ControlsList controls )
pure virtual

◆ visit() [16/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Matrix4x4f & value,
AtomicControlsList controls )
pure virtual

◆ visit() [17/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Matrix4x4f & value,
ControlsList controls )
pure virtual

◆ visit() [18/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point2f & value,
AtomicControlsList controls )
pure virtual

◆ visit() [19/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point2f & value,
ControlsList controls )
pure virtual

◆ visit() [20/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point2i & value,
AtomicControlsList controls )
pure virtual

◆ visit() [21/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point2i & value,
ControlsList controls )
pure virtual

◆ visit() [22/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point2ui & value,
AtomicControlsList controls )
pure virtual

◆ visit() [23/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point2ui & value,
ControlsList controls )
pure virtual

◆ visit() [24/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point3f & value,
AtomicControlsList controls )
pure virtual

◆ visit() [25/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point3f & value,
ControlsList controls )
pure virtual

◆ visit() [26/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point3i & value,
AtomicControlsList controls )
pure virtual

◆ visit() [27/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point3i & value,
ControlsList controls )
pure virtual

◆ visit() [28/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point3ui & value,
AtomicControlsList controls )
pure virtual

◆ visit() [29/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point3ui & value,
ControlsList controls )
pure virtual

◆ visit() [30/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point4f & value,
AtomicControlsList controls )
pure virtual

◆ visit() [31/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point4f & value,
ControlsList controls )
pure virtual

◆ visit() [32/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point4i & value,
AtomicControlsList controls )
pure virtual

◆ visit() [33/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point4i & value,
ControlsList controls )
pure virtual

◆ visit() [34/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point4ui & value,
AtomicControlsList controls )
pure virtual

◆ visit() [35/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::Point4ui & value,
ControlsList controls )
pure virtual

◆ visit() [36/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RangedValue< float > & value,
AtomicControlsList controls )
pure virtual

◆ visit() [37/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RangedValue< float > & value,
ControlsList controls )
pure virtual

◆ visit() [38/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RangedValue< int32_t > & value,
AtomicControlsList controls )
pure virtual

◆ visit() [39/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RangedValue< int32_t > & value,
ControlsList controls )
pure virtual

◆ visit() [40/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RangedValue< uint32_t > & value,
AtomicControlsList controls )
pure virtual

◆ visit() [41/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RangedValue< uint32_t > & value,
ControlsList controls )
pure virtual

◆ visit() [42/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RgbaColour & value,
AtomicControlsList controls )
pure virtual

◆ visit() [43/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RgbaColour & value,
ControlsList controls )
pure virtual

◆ visit() [44/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RgbColour & value,
AtomicControlsList controls )
pure virtual

◆ visit() [45/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
castor::RgbColour & value,
ControlsList controls )
pure virtual

◆ visit() [46/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ColourWrapper value,
AtomicControlsList controls )
pure virtual

◆ visit() [47/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ColourWrapper value,
ControlsList controls )
pure virtual

◆ visit() [48/90]

template<typename ControlT = bool>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ColourWrapper value,
ControlT * control = nullptr )
inline

References makeControlsList(), and visit().

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◆ visit() [49/90]

ConfigurationVisitorBlock castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ControlsList const &  )
inline

name Names.

References doPushConfigurationBlock().

Referenced by visit(), visit(), visit(), visit(), visit(), visit(), visit(), visit(), visit(), and visit().

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◆ visit() [50/90]

template<typename ControlT = bool>
ConfigurationVisitorBlock castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ControlT * control = nullptr )
inline

References makeControlsList(), and visit().

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◆ visit() [51/90]

void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
crg::ImageViewId const & viewId,
VkImageLayout layout,
TextureFactors const & factors = {} )
inline

name Intermediate images.

◆ visit() [52/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
double & value,
AtomicControlsList controls )
pure virtual

◆ visit() [53/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
double & value,
ControlsList controls )
pure virtual

◆ visit() [54/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
float & value,
AtomicControlsList controls )
pure virtual

◆ visit() [55/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
float & value,
castor::Range< float > const & range,
AtomicControlsList controls )
pure virtual

◆ visit() [56/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
float & value,
castor::Range< float > const & range,
ControlsList controls )
pure virtual

◆ visit() [57/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
float & value,
ControlsList controls )
pure virtual

◆ visit() [58/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int16_t & value,
AtomicControlsList controls )
pure virtual

◆ visit() [59/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int16_t & value,
ControlsList controls )
pure virtual

◆ visit() [60/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int32_t & enumValue,
castor::StringArray const & enumNames,
OnSEnumValueChange onChange,
AtomicControlsList controls )
pure virtual

◆ visit() [61/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int32_t & enumValue,
castor::StringArray const & enumNames,
OnSEnumValueChange onChange,
ControlsList controls )
pure virtual

◆ visit() [62/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int32_t & value,
AtomicControlsList controls )
pure virtual

◆ visit() [63/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int32_t & value,
castor::Range< int32_t > const & range,
AtomicControlsList controls )
pure virtual

◆ visit() [64/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int32_t & value,
castor::Range< int32_t > const & range,
ControlsList controls )
pure virtual

◆ visit() [65/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int32_t & value,
ControlsList controls )
pure virtual

◆ visit() [66/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int64_t & value,
AtomicControlsList controls )
pure virtual

◆ visit() [67/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
int64_t & value,
ControlsList controls )
pure virtual

◆ visit() [68/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
PassComponentTextureFlag textureFlag,
TextureFlagConfiguration & value,
uint32_t componentsCount,
AtomicControlsList controls )
pure virtual

◆ visit() [69/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
PassComponentTextureFlag textureFlag,
TextureFlagConfiguration & value,
uint32_t componentsCount,
ControlsList controls )
pure virtual

◆ visit() [70/90]

template<typename ControlT = bool>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
PassComponentTextureFlag textureFlag,
TextureFlagConfiguration & value,
uint32_t componentsCount,
ControlT * control = nullptr )
inline

References makeControlsList(), and visit().

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◆ visit() [71/90]

void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
Texture const & texture,
VkImageLayout layout,
TextureFactors const & factors = {} )
inline

◆ visit() [72/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint16_t & value,
AtomicControlsList controls )
pure virtual

◆ visit() [73/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint16_t & value,
ControlsList controls )
pure virtual

◆ visit() [74/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint32_t & enumValue,
castor::StringArray const & enumNames,
OnUEnumValueChange onChange,
AtomicControlsList controls )
pure virtual

◆ visit() [75/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint32_t & enumValue,
castor::StringArray const & enumNames,
OnUEnumValueChange onChange,
ControlsList controls )
pure virtual

◆ visit() [76/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint32_t & value,
AtomicControlsList controls )
pure virtual

◆ visit() [77/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint32_t & value,
castor::Range< uint32_t > const & range,
AtomicControlsList controls )
pure virtual

◆ visit() [78/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint32_t & value,
castor::Range< uint32_t > const & range,
ControlsList controls )
pure virtual

◆ visit() [79/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint32_t & value,
ControlsList controls )
pure virtual

◆ visit() [80/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint64_t & value,
AtomicControlsList controls )
pure virtual

◆ visit() [81/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
uint64_t & value,
ControlsList controls )
pure virtual

◆ visit() [82/90]

template<typename ValueT , typename ControlT = bool*>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ValueT & enumValue,
castor::StringArray const & enumNames,
OnEnumValueChangeT< ValueT > onChange,
ControlT control = ControlT{} )
inline

◆ visit() [83/90]

template<typename ValueT , typename ControlT = bool>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ValueT & value,
castor::Range< ValueT > const & range,
ControlT * control = nullptr )
inline

References makeControlsList(), and visit().

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◆ visit() [84/90]

template<typename ValueT , typename ControlT = bool>
void castor3d::ConfigurationVisitorBase::visit ( castor::String const & name,
ValueT & value,
ControlT * control = nullptr )
inline

References makeControlsList(), and visit().

Here is the call graph for this function:

◆ visit() [85/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( DebugConfig const & debugConfig)
pure virtual

◆ visit() [86/90]

void castor3d::ConfigurationVisitorBase::visit ( ProgramModule const & shader)
inline

◆ visit() [87/90]

void castor3d::ConfigurationVisitorBase::visit ( ProgramModule const & shader,
ast::EntryPoint entryPoint )
inline

◆ visit() [88/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( ProgramModule const & shader,
ast::EntryPoint entryPoint,
bool forceProgramsVisit )
pure virtual

◆ visit() [89/90]

void castor3d::ConfigurationVisitorBase::visit ( ShaderModule const & shader)
inline

◆ visit() [90/90]

virtual C3D_API void castor3d::ConfigurationVisitorBase::visit ( ShaderModule const & shader,
bool forceProgramsVisit )
pure virtual

Member Data Documentation

◆ config

Config const castor3d::ConfigurationVisitorBase::config

Referenced by visit(), visit(), and visit().


The documentation for this class was generated from the following file: