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Castor3D 0.17.0
Multiplatform 3D engine
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#include <Overlay.hpp>

Classes | |
| struct | OverlayPtr |
Public Attributes | |
| SceneContext * | scene {} |
| RootContext * | root {} |
| OverlayPtr | overlay |
| castor::Vector< OverlayPtr > | parentOverlays {} |
| OverlayPtr castor3d::OverlayContext::overlay |
| castor::Vector< OverlayPtr > castor3d::OverlayContext::parentOverlays {} |
| RootContext* castor3d::OverlayContext::root {} |
| SceneContext* castor3d::OverlayContext::scene {} |