#include <ControlsManager.hpp>
◆ getTopControl()
| C3D_API ControlRPtr castor3d::GuiContext::getTopControl |
( |
| ) |
const |
◆ getTopStyle()
| C3D_API ControlStyleRPtr castor3d::GuiContext::getTopStyle |
( |
| ) |
const |
◆ popControl()
| C3D_API void castor3d::GuiContext::popControl |
( |
| ) |
|
◆ popStyle()
| C3D_API void castor3d::GuiContext::popStyle |
( |
| ) |
|
◆ popStylesHolder()
◆ pushStyle()
template<typename StyleT >
| void castor3d::GuiContext::pushStyle |
( |
StyleT * | style, |
|
|
StyleT *& | result ) |
|
inline |
◆ pushStylesHolder()
◆ button
| ButtonCtrlRPtr castor3d::GuiContext::button {} |
◆ buttonStyle
| ButtonStyleRPtr castor3d::GuiContext::buttonStyle {} |
◆ combo
| ComboBoxCtrlRPtr castor3d::GuiContext::combo {} |
◆ comboStyle
| ComboBoxStyleRPtr castor3d::GuiContext::comboStyle {} |
◆ controlName
◆ controls
◆ edit
| EditCtrlRPtr castor3d::GuiContext::edit {} |
◆ editStyle
| EditStyleRPtr castor3d::GuiContext::editStyle {} |
◆ expandablePanel
| ExpandablePanelCtrlRPtr castor3d::GuiContext::expandablePanel {} |
◆ expandablePanelStyle
| ExpandablePanelStyleRPtr castor3d::GuiContext::expandablePanelStyle {} |
◆ frame
| FrameCtrlRPtr castor3d::GuiContext::frame {} |
◆ frameStyle
| FrameStyleRPtr castor3d::GuiContext::frameStyle {} |
◆ layout
| LayoutUPtr castor3d::GuiContext::layout {} |
◆ layoutCtrlFlags
◆ listbox
| ListBoxCtrlRPtr castor3d::GuiContext::listbox {} |
◆ listboxStyle
| ListBoxStyleRPtr castor3d::GuiContext::listboxStyle {} |
◆ panel
| PanelCtrlRPtr castor3d::GuiContext::panel {} |
◆ panelStyle
| PanelStyleRPtr castor3d::GuiContext::panelStyle {} |
◆ parents
◆ progress
| ProgressCtrlRPtr castor3d::GuiContext::progress {} |
◆ progressStyle
| ProgressStyleRPtr castor3d::GuiContext::progressStyle {} |
◆ root
◆ scene
◆ scrollable
| ScrollableCtrlRPtr castor3d::GuiContext::scrollable {} |
◆ scrollableStyle
| ScrollableStyleRPtr castor3d::GuiContext::scrollableStyle {} |
◆ scrollBarStyle
| ScrollBarStyleRPtr castor3d::GuiContext::scrollBarStyle {} |
◆ slider
| SliderCtrlRPtr castor3d::GuiContext::slider {} |
◆ sliderStyle
| SliderStyleRPtr castor3d::GuiContext::sliderStyle {} |
◆ staticStyle
| StaticStyleRPtr castor3d::GuiContext::staticStyle {} |
◆ staticTxt
| StaticCtrlRPtr castor3d::GuiContext::staticTxt {} |
◆ styles
| castor::Stack< ControlStyleRPtr > castor3d::GuiContext::styles {} |
◆ stylesHolder
| castor::Stack< StylesHolderRPtr > castor3d::GuiContext::stylesHolder {} |
◆ theme
| ThemeRPtr castor3d::GuiContext::theme {} |
The documentation for this struct was generated from the following file: