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Castor3D 0.17.0
Multiplatform 3D engine
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#include <PassMapComponent.hpp>


Public Member Functions | |
Construction / Destruction. | |
| C3D_API | PassMapComponent (Pass &pass, castor::String type, TextureFlags textureFlags, castor::StringArray deps={}) |
| Constructor. | |
Getters. | |
| PassComponentTextureFlag | getTextureFlags () const noexcept |
| C3D_API void | fillConfig (TextureConfiguration &config, ConfigurationVisitorBase &vis) const override |
| ConfigurationVisitorBase acceptance function, for a specific texture configuration. | |
| C3D_API void | createDefaultTexture (Pass &pass, castor::String name, TextureConfiguration config, castor::ImageCreateParams imageParams) |
Public Member Functions inherited from castor3d::PassComponent | |
| C3D_API | PassComponent (Pass &pass, castor::String type, castor::StringArray deps={}) |
| Constructor. | |
| virtual C3D_API | ~PassComponent () noexcept=default |
| C3D_API PassComponentUPtr | clone (Pass &pass) const |
| virtual C3D_API void | onAddToPass () const |
| Called when the component is added to the pass. | |
| C3D_API bool | writeText (castor::String const &tabs, castor::Path const &folder, castor::String const &subfolder, castor::StringStream &file) const |
| Writes the component content to text. | |
| C3D_API void | fillBuffer (PassBuffer &buffer) const |
| Fills the pass buffer with this pass data. | |
| virtual C3D_API void | accept (ConfigurationVisitorBase &vis) |
| ConfigurationVisitorBase acceptance function. | |
| virtual C3D_API void | update () |
| C3D_API void | fillChannel (TextureConfiguration &configuration, uint32_t mask) const |
| Fills the texture configuration for use with this component. | |
| virtual C3D_API bool | hasColour () const |
| virtual C3D_API castor::HdrRgbColour const & | getColour () const |
| virtual C3D_API void | setColour (castor::HdrRgbColour v) |
| virtual C3D_API PassComponentFlag | getPassFlags () const |
| castor::String const & | getType () const |
| castor::StringArray const & | getDependencies () const |
| PassComponentPlugin const & | getPlugin () const |
| PassComponentID | getId () const |
| void | setColour (castor::RgbColour const &v, float gamma=2.2f) |
| void | setColour (castor::Coords3f const &v) |
| void | setColour (castor::Point3f const &v) |
Public Member Functions inherited from castor::OwnedBy< Pass > | |
| Pass * | getOwner () const noexcept |
| void | setOwner (Pass &owner) noexcept |
Additional Inherited Members | |
Protected Member Functions inherited from castor::OwnedBy< Pass > | |
| OwnedBy (Pass &owner) noexcept | |
| Constructor. | |
Protected Attributes inherited from castor3d::PassComponent | |
| castor::String | m_type |
| castor::StringArray | m_dependencies |
| PassComponentID | m_id |
| PassComponentPlugin const & | m_plugin |
| std::atomic_bool & | m_dirty |
| shader::PassMaterialShader * | m_materialShader {} |
| C3D_API castor3d::PassMapComponent::PassMapComponent | ( | Pass & | pass, |
| castor::String | type, | ||
| TextureFlags | textureFlags, | ||
| castor::StringArray | deps = {} ) |
Constructor.
| [in] | pass | The parent pass. |
| [in] | type | The component type. |
| [in] | textureFlags | The texture flags. |
| [in] | deps | The components this one depends on. |
| C3D_API void castor3d::PassMapComponent::createDefaultTexture | ( | Pass & | pass, |
| castor::String | name, | ||
| TextureConfiguration | config, | ||
| castor::ImageCreateParams | imageParams ) |
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overridevirtual |
ConfigurationVisitorBase acceptance function, for a specific texture configuration.
| config | The texture configuration. |
| vis | The ... visitor. |
Reimplemented from castor3d::PassComponent.
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inlinenoexcept |